We have run workshops on Gamification at pHealth 2013 in Estonia, NorskTipping, and Baltic Dynamics 204. We will be offering more workshops in the future. If you are interested in a workshopyou can register here.

The group management system I use is an animal avatar model.  This uses six animals to help people work together in a group of people they have only just met.

Active Projects

  • GAME-IT – Making a game about medical recommendations built on top of the MAGIC platform
  • GORAD – game of reading and discussion
  • CI – crowd interaction for stadiums.
  • CogMini – Cognitive games for training working memory – in association with Charlotte Lunde.
  • SmartCubes – Augmented Reality games for cube based markers.
  • GameEdu – Gamification and gameful design of Computer Science Curriculum.

Previous projects

  • DRISMO – a driving quality game on Android Mobile devices.
  • BarneByer – A suite of minigames for SOSbarnebyer to help promote supporting children in africa (Commercial)
  • Globe Island – A suite of minigames for education about the environment and natural sciences (Commercial)
  • Bingozine – Flash based magazine system with integrated Bingo games (Commercial)
  • EcoCity – Game designed to educate about new energy sources (Commercial)
  • Safe Kids – A game for teen mothers teaching about dangers in the home with the IPRU at Otago University
  • Eyetoy Rehab – Working with physiotherapists to develop an eyetoy based game interaction tool for rehabilitation for children

Regisitering projects

Gamification Checklist

Gamification Project registry

Recent publications on Gamification:

aftenposten article

There are a lot of resources on the web:

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