Projects

2015 Project

Add your interest in having a group of student work on a project.  Project Proposals

2014 Autumn

Masters

  • Hanne Karlsen – Mini Games for training Working Memory
  • Olav Brenna Hansen – Emotion detection games for training kids with Autism.

2014 Spring

Masters

  • Alexander Berntsen, Programming game systems in Haskell.
  • Knut Øien, Realtime Raytracing for the Oculus Rift
  • Samual Jiminez Mu, Natural hand based interaction with AR Objects

Bachelor

2011

Masters

2010

Masters

  • David Asterud – Augmented Reality interfaces for cooperative learning

Bachelor

  • Alien Distruction – an Android OS 3D space based action game
  • Mythphobia – a XNA 3D multiple perspective action adventure game
  • VARG Arena – stadium entertainment using Augmented Reality
  • Procedural Content – Using GPU hardware to generate procedural content in games

 

2009

Game Programming

  • Super-colliding Super-collector – a multiplayer game within the subattomic world of the atom.
  • Balloon Madness – a platform like game where the world is made of balloons and death comes in the shape of a sharp pin.